Today I have presented in front of an audience for the very fist time the work I’ve been doing for that last year and a half. It is a 3D editor entirely made for the web, using my own 3D rendering engine. It is called WebGLStudio.
Because it is still a prototype full of bugs I didnt want to promote it but now I feel more confortable sharing it. You can try it by clicking the screenshot.
I will make a better post about it with a tutorial video in the next weeks.
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